The house stays the house.
The model proposes the light. LensRE applies it to your original photo, then checks what came back.


An illustration. Aurora House is a house we built in Blender for this site, and we rendered the sconce and the number into it ourselves.
Only the light moves.
LensRE measures the light in the model's version and applies only that light to your original. Outside the sky and the glass, every pixel is your photo's own, relit.



Checked before you see it.
Every take is compared with your photo. If something doesn't match, the model tries again.
| Windows and doors | Counted, before and after. |
|---|---|
| Rooflines and walls | Traced. Their edges have to line up with your photo. |
| The lawn | It may turn golden with the light, never greener. |
| Wires and branches | Kept, even where they cross the sky. |
| Signs and numbers | Anything on a wall your photo doesn't have. |
| Sky and glass | The only places the model's pixels land. |
When in doubt, just the light.
If the model keeps inventing, LensRE stops using its pixels. You get your own photo with the light changed, and the sky and the house as shot.


Every photo carries its original.
Downloads carry the label your MLS asks for and a link to the photo as you took it, set beside the enhanced one.

Digitally altered: time of day changed. Original: lensre.com/o/7f3k